Hey guys I'm starting up a new RPG/PVP server called Panem. I will be the leader of the Panem and there will be a rebel leader aswell (will choose as time goes on). We will start off building two large cities and continue from there. Take note that this will be kept on peaceful for the most part and it is just as much of an RPG server as a PVP server. There will be jobs and currency aswell.
Jobs Shopkeeper - Daily/weekly personnel who sell off goods. The range of what goods are sold are endless (from weapons to armor to building blocks and even food!). For each successful day that they sell at least one good, the town will give them an additional bonus. Pretty sweet, eh?
Miner - Players who go digging underground to create tunnels, explore caverns, and search for ores. If titled as an official miner, everything earned from the experience is entitled to the miners. However, if a miner decides to sell some of his goods, he/she/it will earn a bonus payment for contributing as a "shopkeeper" (in other words, selling your merchandise earns you additional profit. Not that bad, huh?)
Fighter - Ferocious players of the night. They are not the same as guards. Fighters will be in charge of attacking the enemy base. If an attack is successful against the rival village, a hefty sum of currency must be paid.
Lumberjack - Woodsmen (and woodswomen) of the forest. Equipped with handy battallion axes, these lurkers collect wood from the darkest of forests for the city and personal use. 10% of wood collected is sent to the city, and in return, payment.
Builder - No huge information needed, but these players are payed to build structures and coordinate projects together. The amount of payment they earn depends on the quality of what they build, not quantity. Everyone has an equal chance of earning profit, so no one can return back home with empty pockets. Quality will be listed on later as to what profits are to be given. All materials are supplied by miners (besides wood).
Guard - Strong players who keep watch over the town, being entrusted in executive enforcement of public safety. Guards DO NOT have to keep within their premises (i.e. guard towers, jail cells, etc etc.).
Absolutely NO GRIEFING! Even in an attack against an enemy village, you cannot grief
Breaking any of the rules above will result in a permanent ban.