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    posted a message on Halocraft v0.7.7 [ End-Of-Life? ]
    Quote from KILLER_CHIEF»

    I'm very doubtful. If there is then 'external' factors would have influenced me (someone wants to help code it, and by that i mean leads without needing my coding assistance). I'm not sure what the next update would contain. I did intend to bring the Spike Grenade back for this one but too much effort was required and I really just needed to get this out.


    It's alright, KILLER_CHIEF. I really appreciate you trying to get out one last hurrah! Before you closed down for good. I really do hope to see you again and I've been waiting a long time for this update. Regardless, thanks. If I were better at coding I'd be all over this mod as Halo was basically my third parent, but good luck with whatever you choose to do after this.

    Posted in: Minecraft Mods
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    posted a message on Call To Battle 2 - Authentic WWII Experience
    Quote from Beardielover»

    ..............

    How.

    Just how.......

    How many of you people? HOW MANY xDDDD


    I mean seriously, how many people can possibly not even get the slightest idea that when they get the error message "Outdated CTB Version" that they need to download the latest version of the mod?


    I'm not angry or frustrated, just the amount of people somehow don't understand the extremely clear message makes me lose hope in humanity XD

    Actually I had to find the latest version of the mod from one that was not linked from this thread, I did download the mod from your link and they appeared to be the exact same version, but the error still appeared. So some one did something along the line...
    Posted in: Minecraft Mods
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    posted a message on Nausea potion doesn't effect the screen.

    bump

    Posted in: Java Edition Support
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    posted a message on Call To Battle 2 - Authentic WWII Experience
    Quote from MishaPlayer»

    A'ight.

    No flame wars though.

    I swear to god if a flame war starts I will scream.


    Yes, it's alright though, I don't plan to flame your for something like that. XD
    Posted in: Minecraft Mods
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    posted a message on Call To Battle 2 - Authentic WWII Experience
    Quote from MishaPlayer»

    You said the bug does not occur when the mod is not installed.

    That being said, the equation stays true.


    Do you need to reread my post? You know when I said files I meant that it was the only one in my mods folder/file...


    Quote from DerpSquad1O1

    This is so weird, because it still happens when I only have your mod in the files. I don't understand!
    Posted in: Minecraft Mods
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    posted a message on Call To Battle 2 - Authentic WWII Experience
    Quote from MishaPlayer»

    you gotta load the mod though, right?
    the mod has to be loaded for the bots to exist
    to put simply:
    no mod = no bots = no error but = no ctb = sadness

    and this helps fix some bug I have and someone else may be experiencing how?
    Posted in: Minecraft Mods
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    posted a message on Favorite Game Soundtrack?
    Quote from FlatoutDude_»

    The music from Destiny, and The Halo Franchise


    Tip all hats the Marty and Michael.
    Posted in: General Gaming
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    posted a message on Call To Battle 2 - Authentic WWII Experience
    Quote from Beardielover»

    Hmm, well that's not something I expected the update to fix, because I'm still trying to figure out why it happens for you(Nobody else reports it and I can't get it to happen....)

    This is so weird, because it still happens when I only have your mod in the files. I don't understand!
    Posted in: Minecraft Mods
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    posted a message on Call To Battle 2 - Authentic WWII Experience

    No idea what's wrong, but the bots are still broken. They die and don't move nor can they be hit after respawning.

    Posted in: Minecraft Mods
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    posted a message on Call To Battle 2 - Authentic WWII Experience
    Quote from Beardielover»

    HUGE Update! Spawning in QuickSkirmish should work now too


    ...........


    THANK YOU!
    Posted in: Minecraft Mods
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    posted a message on Call To Battle 2 - Authentic WWII Experience
    Quote from Beardielover»

    Huh.... that's weird.... I can't get the bots to break but you are right about spawning not working! I'll see what I can do to fix



    Alright, Maybe I'll try loading up the world again without your mod, and start fresh.

    I added a screenshot of the Bots breaking after first respawn

    Posted in: Minecraft Mods
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    posted a message on Nausea potion doesn't effect the screen.
    Quote from timoreo22»

    check if the optifine settings "dynamic gui" (or something like this) is off if then put it on!



    I don't seem to have that kind of option, but I've already played around with all of the optifine settings, including resetting.

    Quote from OpixZ»

    When you give player nausea for 1sec (even repeat commands) it wont give the effect.



    That's not it, even setting it for longer durations doesn't effect the screen...

    thanks though guys.

    Posted in: Java Edition Support
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    posted a message on Call To Battle 2 - Authentic WWII Experience
    Quote from Beardielover»

    Thank you, I appreciate it =)

    Due to the over-complication of setup for other gamemodes, until I find a simpler way it's built to always set up Quick Skirmish.

    It's super simple to set up, just do the following:
    1. Grab the selector tool, right click a central fighting point(used for bot pathfinding)
    2. Shift-right click it, set the ally spawn point
    3. Shift-right click it, set the axis spawn point
    4. /startGame

    I'm thinking the switch gamemode button is probably what broke it, as for now that is not meant to be used except to clear a gamemode(/ctbGamerule gameType none) =P
    Odd the textures are missing for class menu for you... I'll try to see if I can reproduce that.



    Thanks, I've had a lot of strange bugs while playing. I hope you can fix them...... another one being that the buttons still work while in inventory.
    I'll see if i can get the games to work again


    Soooooo....

    Just tried to set it up again with the same result...

    I tried exactly what you said - same result

    Tried what you said and bot setup - same result. Took some screenshots....

    Posted in: Minecraft Mods
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    posted a message on Call To Battle 2 - Authentic WWII Experience
    Quote from Beardielover»

    Oh, the wiki. I don't update that anymore, I have such little time as is that it's more important that all time CTB related, goes to programming =P

    What were you trying to do when the bots stopped working and you yourself were invisible without receiving weapons?


    well, it appears like the game setup has changed. So I just tried to set spawn points, made classes, set the bots up, set the ally and axis teams, pressed the switchgamemode button, and then /startGame... my character became invisible, and the bots fought until they died once and then just stopped functioning. Also the textures were missing for the team menu.


    Also, I would support you if I wasn't poor as heck. You are easily in my top 3 favorite mods. Keep up the good work! XD

    Posted in: Minecraft Mods
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    posted a message on Call To Battle 2 - Authentic WWII Experience
    Quote from Beardielover»

    I'll look into the bugs with starting a game! Is that for QuickSkirmish? But as for the crash..... that is very odd. I've never had anyone report that crash before, it sounds user specific..... Are you absolutely sure you have no other mods installed? Are you on the latest version of 1.7.10 forge? 10.13.4.1614




    yes, and java 8 with a 64 bit computer. And what is QuickSkirmish? I looked at the wiki and there has been no updates about the commands and game types... ........and fog?

    Posted in: Minecraft Mods
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